SilHUD is a lightweight, repositionable, resizable HUD system for those of you desiring to have more information available in the center of your screen as opposed to the edges.
Displays:
Player health, mana/rage/energy
Pet health (if any)
Target's name and health
Target of target's name
It has two styles, a brighter, more Warcraft-like style I called Tropical Fruit, and a more subdued, clinical style based off the HUD of a fighter jet that I called Minty Green (I prefer Minty Green, myself). These are selectable through slash commands.
MobHealth3 is supported.
Also available is a context-sensitive fade. It is defaulted to off, but it can be enable via '/hud fade'. The HUD will then fade to 1/4 of your set transparency when you are out of combat and at full health and mana.