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Battlefield » Battlefield 2 » Patches
Project Reality 0.97 Client Patch

Patch für Version 0.96 der beliebten Battlefield 2 ModProject Reality. Vor dem Patch muss PR 0.96 installiert werden!

Changelog Project Reality v0.97

    Fixed UAV crash on 1km maps

    Updated German Deployable AT to use MILAN instead

    Menu / Interface / Installer
    Fixed installer getting stuck on PB update
    Fixed auto deploy
    Fixed several issues with the server browser
    Fixed missing text in the main menu

    Updated ingame chat font for some characters to increase readability

    Decreased rearm time of rallypoints in Skirmish to 1min
    Decreased time for informants to get to a marked position to 3 minutes and the delay for the intel to reach the commander to 15 seconds
    Fixed squad rallypoint issue where it wouldn't get ready after 5 minutes of spawning on mapper rally points
    Fixed not being able to request kits at paradrop crates

    Decreased 70mm unguided rocket explosion damage vs caches by a significant amount
    Decreased ATGM/TOW explosion damage vs caches by 75%
    Decreased 5.56mm damage vs scout heli armor by 50%
    Decreased 7.62mm damage vs scout heli armor by 25%

    Added field dressings to civilians
    Increased number of field dressings for all factions medics to 12
    Increased efficiency of medic resuscitate
    Fixed floating drop bag issues

    Fixed several vehicles sound issues
    Fixed lots of weapon sounds
    Removed all rotation sounds from CROWS/RWS systems

    Updated VN-3 machine gun to use the QJG91 instead
    Fixed gunner desynchronisation issues on Warrior and Bradley
    Fixed MTLB series water issues
    Fixed steering issues on some APCs
    Fixed SU-30 bombs hitting the aircraft upon release
    Fixed UH-1N Huey exit points
    Fixed CROWS/RWS systems usage delays
    Fixed CROWS/RWS systems zoom issue when reloading smoke launchers
    Fixed camera issues on some vehicles

    Reverted unguided AT weapon muzzle velocities back to pre 0.96 settings
    Increased ZiS3 magnification to 3.7x and added unzoomed view
    Decreased laser-guided bomb explosion vehicle damage radius from 85m to 35m
    Decreased RPG-7 damage to APCs

    Updated various maps map overviews to fix errors and display new updates
    Updated various maps control point names to fix errors
    Updated various maps mortar shield positions and sizes to be more effective
    Updated Beirut skirmish with an extra route
    Updated Dragonfly overgrowth settings in an effort to increase FPS
    Updated Gaza Beach with new AASv4 routes and balance
    Updated Shijia Valley to improve memory usage to help with FPS and server performance issues
    Updated Shijia Valley with improved AASv4
    Updated Shijia Valley with thinner fog to allow better use of the UAV
    Fixed various maps ACV positions to address inability to enter/exit
    Fixed Burning Sands balance issues to address the horde of Challenger 2s
    Fixed Burning Sands various bugs and exploits
    Fixed Fallujah West several floating caches
    Fixed Gaza Beach apartment building misalignment
    Fixed Iron Eagle combat area to address inability to use deployables
    Fixed Iron Eagle terrain to prevent kits and firebases disappearing
    Fixed Iron Ridge AASv4, visible flags and ticket bleed issues
    Fixed Kokan various exploits and lightmap issues
    Fixed Lashkar valley skirmish flag capture time
    Fixed Operation Barracuda US ticket bleed occuring even if the penultimate flag is neutral
    Fixed Silent Eagle skirmish combat area
    Fixed Shijia Valley incompatability with ATI X1xxx series graphics cards and below
    Removed Burning Sands AAS32 for the immediate future.
    Removed Dragonfly Infantry layer ZiS3 cannons
    Removed Korengal AAS game mode for the immediate future
    Removed Silent Eagle sunflare

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